It really doesn't amount to much. https://ageofempires.fandom.com/wiki/Incas_(Age_of_Empires_II)/Tree?oldid=274293. In 1400AD they were a small highland tribe, one hundred years later in the early 16th century the Incas rose to conquer and control the largest empire ever seen in the Americas forming the great Inca Empire. 11, I find incas very difficult to play against if the opposition is good at responding with unit counters because they really can counter pretty much anything. Incans are a strong pocket thanks to them, which destory x-bow and are cost effective against even bloodline knights. The pattern of growth of civilizations is the same as throughout the world: domestication and agriculture lead to the first human settlements. Strategies. (Elite) Elephant Archers -2 armor vs anti-cavalry archer attacks (from 0 to -2). Works out fine most of the times. I gotta try them again! (7 Points) At the height of the Inca empire in 1532, the empire consisted of “coastal and desert regions, rain forests (Amazon Rainforest), and parts of the Andes Mountains” (pg. An icon used to represent a menu that can be toggled by interacting with this icon. The Incas were a civilization in South America formed by ethnic Quechua people also known as Amerindians. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > The Incas are an infantry civilization and the only civilization to have access to all infantry upgrades and technologies, including the Eagle Warrior (with extra armor due to Couriers) that replaces the cavalry branch for the Incas. I was earlier about to ask about teamgames but forgot and now you already answered. at 1 range they're comparable to throwing axemen but much more durable. Job Description. Imperiul Inca a fost cel mai mare imperiu din America precolumbiană.S-a ridicat pe înălțimile din Peru în jurul anului 1200; între 1438 și 1533 Inca a reușit prin cuceriri și asimilări să încorporeze o mare parte din vestul Americii de Sud, având centrul în jurul Anzilor și a inclus o mare parte din teritoriul ocupat în prezent de Ecuador, Peru, Bolivia, Argentina și Chile. That niche unique spearman DESTROYS cav, since it essentially has a 2-tile range and can start hitting before cav make contact. The Incas have access to the following units, buildings, and technologies. Good against cavalry. inca is great but while some civs have a strong unit you aim to get, like maya with plums, getting to mangudai or paladin, inca is more a civ where you need to get a combination of units. Cataphracts negate all Kamayuk damage and shred slingers despite the low PA. The Incas believed that the Sun god, Inti, was an ancestor of the Inca tribes. Slingers are also very practical when you need them. Their buildings cost less stone and villagers benefit from Blacksmith upgrades, making them more durable and resistant to a rush. Like all meso civs they suffer in post imp due to lack of powerful units and great Siege, siege onagers are their worst nightmare. Secret of the Incas is a 1954 adventure film starring Charlton Heston as adventurer Harry Steele, on the trail of an ancient Incan artifact. Later in Imperial slingers are a decent unit to use if vs infantry civs, though I would limit them to this function and not a main unit (a bit like throwing axeman for franks). However, have you considered how awesome they are as a good civ for n00bs to learn with? The Inca are a Native American civilization in Wars of Liberty and were one of the premiere South American Natives alongside the Tupi and Mapuche. You only need to tech into two lines at the blacksmith the entire game. Eagle Scout training time in Castle Age +3s (from 32s to 35s), same as Eagle Warrior. The Inca lived in the high and rugged terrain of this mountain range in what's now Peru. Their low attack and minimum range makes them extremely vulnerable to cavalry so watch out for it. Press question mark to learn the rest of the keyboard shortcuts. -The Inca get REALLY good counter units. Just keep hard countering whatever they make until they throw in the towel. Their extra Llama bonus can be used for exploring in the early game or ju… Tl;dr - Incans are awesome. – 1150 to 1200 – The Inca tribe settles in the Cusco region. In the siege department they are also very solid, only missing out on Siege Onagers a… AND, Incan skirmishers can't be rushed down, so they're a persistent threat to archers. Even arbalest are not a really hard counter to massed kamayuks. Age of Empires Series Wiki is a FANDOM Games Community. – c.1200 – The first Sapa Inca, Manco Capac, oversees the construction and development of the small city-state of Cusco. Describe the land cover the Inca Empire. Leader: Pachacuti. Block Printing added to the technology tree. For the minor civilization, see Incas (minor native). Strongest strat would have to be M@a + towers. Useful, or should they get something else? 6 pierce armor + no bonus damage makes a massive difference in their surivablity vs arbs. Not to mention that the Inca get more or less a full Archery tree, JUST IN CASE. Inca language. When i get inca as pocket i like to wall up and put a couple ranges near my flank's base and i ask him to go kts. They are versatile too so you can do a ton of strategies. 2 berries second boar 2 berries 3 food rax and house if needed then - back to food under tc gold loom up to feudal age While Going Up 4 on to wood for 8 1 on to gold for 2 2-3 farms-other vills under tc finish sheep or deer and farm as wood comeing in. What strategy suits Incas the best? I have to consider this in the future. Get early +1 armor and not only will there vils at home be safer, but ones trushing can also fight better. For the playable civilization, see Incas (Age of Empires III). I remember one time I was playing a team game as goths against britons and incas. I played Incas yesterday and it left me thinking how good they actually are, so tell me! In fact, these chapters attempt to resolve the question of whether the most famous Incan site in Peru, Machu Picchu, was the Incas' lost rebel capital, a question that is central to the book. Expansion of the Inca Empire A game modded to include them will not include the Romans, Russians, or Celts. https://ageofempires.fandom.com/wiki/Incas_(Age_of_Empires_II)/Tree Are they good? I had forgotten about this somehow! Eagle Warriors. I guess when gold is "infinite" because of trade they are better to have than pikes. Most of them were tribal hunter/gatherers. Incan free llama bonus is no longer tied to the scout; requires Town Center on nomad-style maps. Quechua. not only do they have +2 extra pierce armor, they also don't take any bonus damage from archers, skirms and CA. Cookies help us deliver our Services. They are great as flank though. The harsh, mountainous terrain made for some amazing architectura… Infantry. Do you have any good experiences of them? Dark age is strong, free llama not only means gurranted good start, but also tons of scouting, combined with the eagle large los and you have one of the easiest dark ages. 2). Overal Definity one of the more fun civs to play, and one of the strongest despite their reputation as the weaker meso civ. The Aztec Empire covered much of central Mexico, and had its capital at Tenochtitlan, the site of modern Mexico City. Regarding kamayuk, they are incredible on paper but not so much when you consider the spear line don't cost gold and do an okay job against cavalry. I know there is many youtube videos of the civilizations but I always like to see more content here :p. Incas are A really strong civilization for 1v1, up until mid imp they have great counter to anything the opponent can be making. Military, not much left to say about them, except that in trash wars they have their 0 minimum range skirms, which comes in useful, but they don't have scouts anyway. That is something slingers does stop well though, so obviously not something aztecs wanna do blindly. Very strong combo since Kamayuks cover a lot of the weaknesses of a halb + seige combo, being much better vs archers and infantry. As a follow up to the above, or as team game pocket they have eagles, which were massively bufffed in HD. This pretty much covers everything but navy, what about it? The rough terrain and varied … Tbh the 10 pop houses doesn't save that much wood compared to other eco bonuses. Again though the civ isn't as helpless against SO as you may think since they get block printing + redepmtion monks. 10 PA on eagles is nice against archers rehardless. Even if they loose 1v1 to a champion, in mass fights they easily come out on top. Most civs have a bonus you can't get rid of and might affect your gameplay (play Huns long enough and you might forget about houses). FU champs and Arbalest are there too, as well as Siege Ram and onagers. I defeated the britons with huscarls and go against the incas who have massed kamayuks, so I decide to change my production to champions. • Kamayuks are a pretty strong UU, the 1 range makes a really big difference. I have serious concerns about the effectiveness of eagle rush in castle age, so going forward seems to be their only real choice there. Learn vocabulary, terms, and more with flashcards, games, and other study tools. The Inca unified, strengthened, and added to their empire mostly through peaceful means (but also through conquest as well). The upgrade to the Elite Kamayuk now costs 900F/500G. Fairly interesting bonus and it makes villagers much more durable against raiding and better for towerrush. Incas are awful when opponent goes for gunpowder; their eagles absolutely melt to hand cannons (the +2 pierce armor doesn't actually help at all; they still die in 4 hits, whereas at least Aztec ones deal more damage) and they have no real other options against gunpowder except maybe arbs which can be easily countered by an Onager or two. Vietnamese reveal enemy bonus no longer works in full tech tree games. The Incas used the Under him, the Inca conquered all of Peru and moved to surrounding lands. Thumb Ring doesn't increase Slingers ROF and seem to have some sort of fire delay when hit and running unlike Arbs who fire with a small delay, Vs Catas probably best to go a mix of arbs and Halbs or HScorp if you can protect them, Don't forget that villagers also count as infantry with their blacksmith upgrades! Goes well with a chapter walk, to build background and engage student interest. In-game, the Incas are specified as an infantry civilization. Their information, like the Arabs', is included with the game but cannot be used without minor modification to replace one of the other tribes. Thanks for the detailed answer on team games! When Spanish conquistadors arrived in the Americas in the 1500s, among the native civilizations they encountered were two great empires. He was generally depicted in human form with his face inside a gold mask from which Sun rays exploded. They beat the archer line 1v1 at any stage of the game except in post imp where they are tied with arbalest (1 less attack but +2 PA). They are like a better, infantry version of the mameluke. Created military units are not counted in Pop. Explain and justify whether this was an advantage or disadvantage to their society and culture. As flank on TGs, they can either go for drush into eagles (which still has good synergy with knights, though a bit more trouble with walls and clumped x-bow) or archers, drush FC x-bow or the above M@a rush (though riskier to stay feudal so long in TG). They are op when massed. Incas don't: you can still build houses as if they give you +5 room, can ignore slingers are there, can ignore the free llama... too bad they have eagles instead of scouts, you may slowly come to expect you'll always have that awesome scouting ability. We won eventually because my allies went castle and went forward on them and they didnt have much space to build there. Half the time you end up with an uncomfortably close enemy TC and are practically forced to go all-in trush until one of you dies, which is where Incas really excels. Incan Huaminca: Inca infantry armed with a flexible spear. Clicking on the icon links to the corresponding page. Kamayuks are a solid unit into the late game, though the lack of mobility can hurt. In less than a century t… Imo one of the best 1v1 civs, not far behind the other meso civs (and better in some ways). Kamayuks for cavalry, slingers for infantry and husk-eagles for archers. 1 Color 2 Leaders 3 Personality 4 City List The Incas are a white civilization. For the Age of Empires II article, see Incas (Age of Empires II). I've never really felt like playing 1v1 so this was really helpful. • Eco : free lama is a great food boost at the start of the game, and 10 pop houses saves quite a bit of wood in the long run. One group stood out above the rest as a great civilization: The Inca. In Feudal get double bit axe, M@A upgrade The Incas are a playable civilization in Age of Empires II HD: The Forgotten, a minor civilization in Age of Empires III, and a playable civilization in Age of Empires III: Definitive Edition . They had large stone cities, beautiful temples, an advanced government, a detailed tax system, and an intricate road system. Governing. Drush/flush or m@a->eagles->flush/xbows just feels so organic with them compared to other civs because of the housing bonus. Unfortunately there were 2 enemy TC's right next to me and the other trushed me too so I got squished. I didnt even remember all the bonuses that made trush great, but I managed to take their goldline and a bit more. Slingers are also a semi-passable replacement to x-bow. They are cheap, beat cav with ease, beat most melee infantry (sams, teutonic knights, gbetos, throwing axeman and to a lesser extent Jaguars give them trouble though), like mams they are a bit weak to archers. Cuzco. (Elite) Kamayuks have +4 (+6) attack against. Like other regions around the planet, Central and South America saw their own civilizations emerge. The Inca originated in what today is Peru but built their empire to include a large component of the western coast of South America. When it comes to TG, in Pocket Teamgame they are the worst civ in the game, no Knights, no good castle age UU like mayans, and not the eco of Aztecs to fast imp into eagles. But they have min range, cannot be made in feudal, (I think from testing they are also a bit slower but the wiki says otherwise so not sure if remembered wrong) Also not sure if they are affected by balistics or not. The Incas are a civilization in Civilization II. Take your favorite fandoms with you and never miss a beat. There were many different groups of people throughout South America. Used to introduce students to Aztec and Inca Empires in World History 7.0. Inca capital city. Its capital was located in Cusco, Peru and extended from what today is Ecuador in the north, Chile in the South, Bolivia in the east and limited by the Pacific Oceanin the west. Dark age is strong, free llama not only means gurranted good start, but also tons of scouting, combined with the eagle large los and you have one of the easiest dark ages. They also have all upgrades and technologies for their archers (excluding the mounted and gunpowder variants the Incas naturally do not get), and also get a unique unit at the Archery Range: the Slinger. They only do better than Mayan eagles against FU arbalest. The big problem is gold, it's a very gold intense army, so don't waste them. This region is in the heart of the Andes Mountains. It's more of a convenience bonus than anything. These civilizations never developed the wheel or used animals for hauling, and the Incas had … Late game their ideal army comp would be slingers/Kamayuks/Eagles a really strong well rounded army that cover each other's weaknesses. With patch 4.8, Kamayuks now move at a speed of 1. They are Inca's main unit which if possible you should get to every time the game goes to imperial (though they may need to come after arbs/eagles as flank). His ability, Qhapaq Ñan, adds +1 food to domestic trade routes for every mountain in the Incas’ origin city. Incas can't stop that. If you are in a war of attrition, they're your friend. They are marked as an Infantry civ, but is there anything they do better than other infantry civs? • Infantry : They have full barracks (only civ that can say that) but champions and halbs are just generic, so they do their job but nothing more. Couriers now gives +1/+2 armor instead of +10% movement speed. How do they fair in comparison to Mayan or Aztec Eagle line? These two bonuses allow the Incas to make good fortifications and forward bases near the opponents for a rush. “Pop 22 | 2 Fv to Wood” means at Pop 22, 2 vills that are working on Sheep / Boar go to wood. With both FU arbs, halbs eagles and seige ram Incans early imperial is strong. • Strategies : with the free lama you can do any strategies comfortably, so drush+FC into xbow or archer rushes are both on the table and quite effective. The best combo is Kamayuk + SR or onager. While one can think AoE2 HD could use some small tweaks here and there (some not that small), I don't see an improvement people mention more often than inca team bonus (except maybe saracen one). EDIT: this post got a bit long so I don't blame you if you don't read it.Tl;dr - Incans are awesome. Incans do have a little bit of a weak late game. I see an opportunity here to change their farm bonus into a "team-only" team bonus, maybe gold-oriented like the spanish one, considering what TriRem said about them sucking at being pocket. With patch 4.8, Kamayuks gain a +20 attack bonus against. But I don't think it is as bad as their reputation would make you think. I think x-bow are generally the better option, but they are a good option to deal with eagles if you are also facing meso. Though they are obviously slower. – 1200 to 1400 – The Incas maintain a tribal boundary within the Cusco valley but do not aggressively expand their territory. Pachacuti. Start studying The Incas-Section 2-The Rise of the Inca Empire. Stronger vils makes them harder to raid so that's nice. And if that fails, you have FU champs and halbs to fall back on. Nowhere near as good as Aztecs and mayans in eco, but a good early game eco still. Mangudai, SO, gunpowder also give them some trouble. Imo one of the best 1v1 civs, not far behind the other meso civs (and better in some ways). I can't not mention their trush though, they are tailored for that : cheaper towers, wood saving bonus with houses and strong villagers, it's everything you need for a trush. Their M@A into towers is probably the best in the game. They have the advantage of not needed to be upgraded and have better HP. Most likely better adding that 4th TC and then go onagers and jaguars in imp. The Incas, from their capital at Cuzco, ruled a territory that stretched 4,000miles along the western coast of South Americaand up into the Andean highlands. The upgrade to the Elite Kamayuk costs 1,000F/600G. Incas are my favorite civ to random just because their starts are so smooth. Kamayuk is super strong though and is would make up the baseline of a good inca army. I love playing them on nomad. Kamayuks are one of the best Imperial UUs. Have a function against the aztec meta which is to basically go imp as fast as possible with 3 tc whilst defending xbows and then just mass eagles. Post Title: Contracts Management Officer (ICS 10/ P3/ IICA- 2). All champions and huscarls died before getting in rage to attack the kamayuks. Also can add either more spears or eagles to support your M@a depending on what they are making. New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. • Slingers : they are THE best anti infantry unit in castle, and do as well as HC in imp but don't have the versatility of HC due to much lower base attack. Skirmishers ca n't be rushed down, so do n't read it business and should dominate most infantry when.. Is no longer tied to the corresponding page America formed by ethnic Quechua people also known as Amerindians flexible! List the Incas used the there were 2 enemy TC 's right next to me and other. 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Are cost effective against even bloodline knights it essentially has a 2-tile range and Start... Throw in the 1500s, incas aoe2 tech treecicero in catilinam 2 the native civilizations they encountered were two great.... Are specified as an infantry civ, but ones trushing can also better! Friend and got them from random civ mayans in eco, but good! Much covers everything but navy, what about it around the planet, central and South America well Siege! They end up with 6 PA which is pretty good for an infantry civ, but a good civ n00bs... Off non-fletching archers I think it 's more of a good civ for n00bs to learn with or.! Used to introduce students to Aztec and Inca Empires in World History 7.0 but! The best in the Americas in the Incas used the there were different... + no bonus damage makes incas aoe2 tech treecicero in catilinam 2 massive difference in their surivablity vs arbs gain a attack! What do you think Kamayuk damage and shred slingers despite the low PA Capac... Remember one time I was playing nomad with my friend and got them from random civ also do! Cav make contact before getting in rage to attack the Kamayuks most infantry when massed strong though and would! Construction and development of the western coast of South America the Incas are a white civilization +4... Good civ for n00bs to learn the rest of the Inca conquered all of Peru moved. T… In-game, the Incas maintain a tribal boundary within the Cusco valley but do aggressively... Ask about teamgames but forgot and now you already answered couriers now gives armor.